Meet your enemies








Included in some of the screenshots I have uploaded previously were a few enemies in various states of completion. Now that I have finished work on all the enemies I plan to include in the game, I would like to take the time to introduce you to the foes you'll be fighting:
Basic Drone
The first enemy you'll encounter and the easiest to defeat, as they shoot at where the player is, rather than where they will be. Can be dangerous in large swarms.
Basic Turret
A bit tougher and more powerful than the basic drone, but can't move.
Enemy Spawner
Immobile enemy factories that can produce large numbers of smaller drones. Can only be shot at while the doors are open to release the enemy they just created.
Exploding Drone
Weighted down with a large amount of explosives, these drones are slow but can do devastating damage if they get too close.
Tracking Enemy
These wall-mounted turrets are a bit more sophisticated than your basic varieties - they can predict the player's movements with deadly accuracy.
Machine Gun Turret
This high-powered turret is a bit lacking in the accuracy department, but its ultra-fast bullets can't be dodged. It takes a while to spin up to start firing, so is best dealt with using hit-and-run tactics.
Missile Launcher
Fires homing missiles that track the player and do devastating damage if they hit.
Big Drone
These big bruisers are extremely slow but tough. Best avoided if possible.
Get Drone Wars
Drone Wars
Capstone project for CircuitStream Gamedev course
Status | In development |
Author | GregKitching |
Genre | Action |
More posts
- Fighting the Boss9 days ago
- Level development10 days ago
- New assets and a lesson in Rigidbodies10 days ago
- Adventures in Aimimg10 days ago
- Movement mechanics10 days ago
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